Choose a Backend
MotionGfx describes animations. A backend crate connects that description to something you can actually see.
Bevy MotionGfx →
For Bevy games and apps. A plugin handles setup: animate any component field on any entity.
More coming soon
The web, other game engines, and other renderers. Building your own now? See Building a Backend.
Then, learn the concepts
Once you can see something animate, Concepts walks through how MotionGfx actually builds and plays an animation, one short page at a time. It applies to every backend equally.