Actions
This page applies to every backend the same way. Whichever one you picked, you already have a builder, called b below.
Describing a change
An action says what should change, not how long it takes.
let action = b.act(subject, path!(<Type>::field), |current| new_value);subject: which thing to animate. An id, a BevyEntity, whatever your backend uses.path!(<Type>::field): which field on it.- The closure: takes the field’s current value, returns its target value.
Giving it timing
.play(duration) turns an action into a TrackFragment.
let fragment = action.play(s(1));Add an easing function before .play() to change how it moves between the two values, instead of a straight line:
let fragment = action.with_ease(ease::cubic::ease_in_out).play(s(1));Next
Ordering: combine several fragments together.